I am currently developing a racing game in Unity, and I would like to integrate telemetry support with the MOZA CM2 Dashboard, similar to how games like Assetto Corsa and BeamNG.drive work.
I would like to ask:
Is there any official SDK, API, or telemetry protocol documentation available for integrating with the MOZA CM2 Dashboard?
How can a custom game send telemetry data (speed, RPM, gear, throttle, brake, etc.) to CM2?
Does MOZA provide a sample project or plugin for Unity or Unreal Engine?
Are there any requirements for registering the game so it can be detected by MOZA Pit House / CM2?
My goal is to make my game compatible with MOZA hardware and dashboards in the same way as supported racing simulators.
Chaisar Faksi Dewangga (Faksi Emperor)
Hello MOZA Team,
I am currently developing a racing game in Unity, and I would like to integrate telemetry support with the MOZA CM2 Dashboard, similar to how games like Assetto Corsa and BeamNG.drive work.
I would like to ask:
My goal is to make my game compatible with MOZA hardware and dashboards in the same way as supported racing simulators.
Thank you very much for your help.